#145 Zapdos

Zapdos

Electric Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Pressure

Moves targetting this Pokémon use one extra PP.

This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP.

When this Pokémon enters battle, all participating trainers are notified that it has this ability.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Abilities nascosta » ottenibile in diversi modi

Static

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed.

Pokémon that are immune to Electric-type moves can still be paralyzed by this ability.

Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an Electric Pokémon, if applicable.

Work in progress ... Essentials
Species Electric Pokémon National Pokédex 145 Introduced in 1
Shape Footprint Zapdos Color Yellow
Height 1.6 m Weight 52.6 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 80 Capture rate 3
Base EXP 261 Growth rate 1.250.000 Base happiness 35
Gender
Genderless

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Zapdos: linea evolutiva

Baby Base Fase 1 Fase 2
Zapdos

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Zapdos: dove catturarlo

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Zapdos: comments


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Zapdos: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Zapdos è un Pokémon uccello leggendario, perfettamente in grado di gestire l’elettricità. Acquista forza ed energia se colpito da qualche fulmine.
X
Uccello leggendario, si dice appaia tra le nuvole scagliando enormi saette.
Y
Un Pokémon uccello leggendario. Si dice che viva tra le nubi temporalesche. Controlla i fulmini.
Black 2, White 2
Un Pokémon uccello leggendario. Si dice che viva tra le nubi temporalesche. Controlla i fulmini.
Black, White
Un Pokémon uccello leggendario. Si dice che viva tra le nubi temporalesche. Controlla i fulmini.
HeartGold
Battendo le ali splendenti, questo Pokémon uccello leggendario causa violente tempeste.
SoulSilver
Pokémon uccello leggendario: si fa vedere solo quando una nube da temporale si rompe simmetricamente.
Platinum
Un Pokémon uccello leggendario. Si dice che viva tra le nubi temporalesche. Controlla i fulmini.
Diamond, Pearl
Un Pokémon uccello leggendario. Si dice che viva tra le nubi temporalesche. Controlla i fulmini.
FireRed
POKéMON uccello leggendario. Emette crepitii e scoppiettii mentre è in volo.
LeafGreen
Uccello leggendario, si dice appaia tra le nuvole scagliando enormi saette.
Emerald
POKéMON uccello leggendario perfettamente in grado di gestire l’elettricità. Vive nelle nubi temporalesche e acquista forza se colpito da qualche fulmine.
Ruby, Sapphire
ZAPDOS è un POKéMON uccello leggendario, perfettamente in grado di gestire l’elettricità. Acquista forza ed energia se colpito da qualche fulmine.

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Zapdos: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
90
82.5 384
Attacco
90
65 279
Difesa
85
68.4 269
Attacco Speciale
125 (3)
91.6 349
Difesa Speciale
90
75.2 279
Velocità
100
84.3 299
Media
96
87.7

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Zapdos: verso

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Zapdos: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Zapdos: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Thunder Shock40100%30

Has a 10% chance to paralyze the target.

8Thunder Wave90%20

Paralyzes the target.

15Detect5+4

Prevents any moves from hitting the user this turn.

22Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

29Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

36Charge20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

43Agility30

Raises the user's Speed by two stages.

50Discharge80100%15

Has a 30% chance to paralyze the target.

57Rain Dance5

Changes the weather to rain for five turns.

64Light Screen30

Reduces damage from special attacks by 50% for five turns.

71Drill Peck80100%20

Inflicts regular damage with no additional effect.

78Thunder11070%10

Has a 30% chance to paralyze the target.

85Roost10

Heals the user by half its max HP.

92Magnetic Flux20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

99Zap Cannon12050%5

Has a 100% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Heat Wave9590%10

Has a 10% chance to burn the target.

Laser Focus30

Guarantees a critical hit with the user's next move.

Shock Wave6020

Never misses.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

72Volt Switch70100%20

User must switch out after attacking.

73Thunder Wave90%20

Paralyzes the target.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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